ArenA
In the Kingdom of Loria, there are fighting rings where warriors test their mettle against one another for fame, glory, and crowns. Anyone is free to participate as long as they're able-bodied and willing to follow the rules... if there are any at all.
Three arenas stand tallest among these sanctuaries for warriors, all frequented by spectators and warriors thirsty for battle.
Arenas in the Kingdom come with their own rules, and obviously, prohibit death. Fighting is done as a sport, and there is no need for death to practice it... but in the underworld, beyond the public eye, there are places where the most ambitious warriors and sadistic clients gather to shed blood, take lives, and witness it all. These places are hotspots for all manner of shady dealings and sketchy characters—and are by far the most profitable. There are no rules, there are no limits. Where will you choose to fight?
ALL ARENAS ARE PVP ONLY!
CONDITIONS.
1. Send a screenshot of the fighters' stats in #fighter-stats to prevent bio editing mid-fight.
2. Notify Admins in #arena-chat when a match is over to earn your rewards.
3. Cheating, godmodding, and throwing tantrums, may earn you Defeat by default.
4. Follow the rules of each arena.
5. You may ask for a referee, be it a willing fellow member or an Admin. In case of trouble, contact an Admin.
Janford — The Hounds' Pit
What started off as a hole in the ground for Chimera Company mercenaries to practice has become one of the most active fighting rings in the Kingdom of Loria. It all started naturally—people figured it'd be more interesting if they bet on a winner, and when they did, it was only a matter of time before crowds gathered to watch and fighters lined up to fight. The rest is history.
Reward for winning — 25 Crowns.
Reward for losing — 13 Crowns.
Rules
1. No killing.
2. Up to 8 Skills OR Items allowed.
3. No big explosions, no spells higher than 10 ENR.
This arena is friendly with new or upgraded characters. The rules even the playing field a bit. Your character will not die.
Portoblanco — The Red Harbor
What can a man do after his shipyard goes bankrupt from poor financial management and gambling? Turn one of the warehouses into an illegal gambling den, obviously. But in the end, it was not the cards, but the fighting pit, what earned this place its notoriety. Now run by Lagoon Company, the Red Harbor is a hotspot for shady dealings and ass-kicking action—and the criminal organization is not too worried about the occasional death...
Reward for winning — 50 Crowns.
Reward for losing — 20 Crowns.
Rules
1. You don't talk about the Red Harbor.
2. All skills allowed.
3. No big explosions, no spells higher than 10 ENR.
4. Killing is allowed.
This arena is the most dangerous. It has the highest reward, but you might die.
Tel Dradihn — Arcana Paritur Centrum
The only big and proper fighting arena in the Kingdom of Loria after House of Vylmarion banned violence in Zerule's amphitheater. House Telvayn is well known for their magical duels where mages settle their disputes—whoever wins has the right argument and greater knowledge, it's as simple as that. With such a culture, it was only a matter of time before they built an arena to host any and all battles. The infrastructure and freedom to blow things up are some of the things that earned this new arena its popularity.
Reward for winning — 30 Crowns.
Reward for losing — 15 Crowns.
Rules
1. No killing.
2. Whoever wins has the right of it.
3. All skills allowed; no power limit.
This arena is the largest and offers the most freedom. It is ideal for high level characters who want to test their limits.